NCAA decides not to delve into college esports
After months of internal discussion, the NCAA has opted not to govern and hold championships for collegiate esports, Sports Business Journal reports.
The backdrop: The NCAA hired a consulting firm to research what esports would look like under their umbrella. Long story short, they don't really know.
- It was unclear how an esports championship would work and whether winnings would affect college scholarship opportunities. The board also wasn't sure if esports would be considered a fall, winter or spring sport.
Why it matters: Had the NCAA decided to get into esports, it would have instantly provided much-needed infrastructure for an industry that lacks a true talent pipeline. So this stings a little bit.
- The other side: The NCAA may have blocked players from earning prize money, which is a huge aspect of professional gaming. Plus, the industry is already attempting to create professional pathways on its own, so it might not need the NCAA.
The bottom line: The NCAA is done with esports for now, leaving third-party organizations to continue growing the industry and establishing leagues and competitions.