Bugsnax developer Young Horses is permanently altering its workweeks to only four days in an effort to create a healthier work-life balance at its studio.
Why it matters: The video game industry is known for intense crunch, but moving away from even 40-hour workweeks is proof that model doesn't need to be the norm.
Gaming giant Ubisoft has appointed Igor Manceau as its new chief creative officer, more than a year after that position was vacated amid a company-wide misconduct scandal.
Why it matters: Ubisoft has been trying to convey a sense of lessons learned, as it attempts to right a company rocked by scandal and, just before that, a spate of underperforming games.
Why it matters: Tripwire CEO John Gibson's support of a law critics are calling "draconian" and dangerous sparked instant outrage.
The summer remake of 2011’s “The Legend of Zelda: Skyward Sword” has spurred new reactions to the game’s lead villain, Ghirahim, who some players and critics regard as homophobic.
Why it matters: The mixed feelings about Ghirahim go beyond whether “Zelda” players think the character is interesting or offensive but whether queer gamers, specifically, want to reject or reclaim him.
The number of people watching and streaming on Twitch was down significantly yesterday, the day of a user protest over the platform’s failure to effectively deal with hate speech.
Why it matters: The drop-off in usage proved the concerns resonated with a lot of Twitch users, even if the decline wasn’t big enough to have a major economic impact on the Amazon-owned company.
Many Twitch streamers went dark on Wednesday in protest of what they view as a failure on the platform's part to protect streamers from hate speech and attacks.
Although next-gen versions of "Cyberpunk 2077" and "The Witcher 3" are still slated to release late this year, CD Projekt Red is acknowledging both might be further delayed.
Why it matters: Following a disastrous launch for "Cyberpunk 2077" after releasing the game too early, CD Projekt Red seems to have learned its lesson.
Driving the news: The game’s lead developer, Adam Nickerson, first partnered with Atari for last year’s “Missile Command: Recharged,” which revamped another classic in a similar style.
A newly revealed PC game called “Whatever” will give players a rough approximation of what it’s like to steer a container ship through a tight canal, a half year after its inspiration, the Ever Given, got unstuck from the Suez.
Why it matters: For all the thousands of video games that are made each year, it’s rare that one is based, however loosely, on the news.
Game developers aired diverging views this weekend about whether encouraging developers to work "passionately" on a game is cover for inducing them to work too much.
Why it matters: Crunch has been accepted as a real, impactful issue within the game industry, but there still isn't a simple fix applicable to the entire sector.