"Outer Wilds” is part of a broader trend of time-loop games.Sep 27, 2021 - Technology
Good news is springing from gaming movies.Aug 16, 2021 - Technology
Ryan talks PS5 shortages, mobile, the Cyberpunk delisting and more.Jun 11, 2021 - Technology
Its Black Voices in Gaming Freshman Class highlights developers with games coming out through 2022.May 20, 2021 - Technology
The hashtag #GameDevPaidMe has reemerged as game developers fight for better working conditions.May 10, 2021 - Technology
"Call of Duty Mobile," released in 2019, has reached 500 million downloads worldwide.May 5, 2021 - Technology
Employees at Call of Duty developer Raven Software have ended their strike after nearly seven weeks.
The details: Workers announced the news over the weekend on Twitter, noting that the strike has ended "pending the recognition of our union."
A fan-made first-person shooter version of Pokémon has met a predictable fate, with The Pokémon Company International getting videos and images of it removed due to copyright claims.
Why it matters: The Pokémon Company is tied to Nintendo to create its namesake series, a company with a quick trigger finger on sending any fan-made games or projects cease-and-desist notices.
Efforts to organize workers in the U.S. video game industry advanced Friday as quality assurance staffers at Call of Duty studio Raven Software say they intend to form a union.
Why it matters: Their group, the Game Workers Alliance, would be the first union at a major American video game maker, one that is set to become part of Microsoft should the tech giant’s planned $69 billion acquisition of Raven parent Activision go through.
The big picture: The multi-billion-dollar global game industry, which employs tens of thousands of workers, is largely non-unionized, with some exceptions mainly in Europe.
Details: In a tweeted list of its principles, GWA said it will focus on solidarity, sustainability, equity and diversity.
What they’re saying: “Activision Blizzard is carefully reviewing the request for voluntary recognition from the CWA, which seeks to organize around three dozen of the company’s nearly 10,000 employees,” a company spokesperson said.
Gamers and games media are scrutinizing a 46-word tweet from Microsoft gaming CEO Phil Spencer to see if it indicates that new releases of Activision flagship franchise Call of Duty will continue to come to PlayStation, should Microsoft successfully buy Activision.
Why it matters: If Call of Duty leaves Sony’s platforms, millions of players would have to seek the game on PC or Xbox, devices they may not own.
NFTs remain a contentious topic for developers, according to the State of the Game Industry survey, with a majority claiming their companies aren't interested at all.
The details: The survey states that 72% of respondents related to cryptocurrency and 70% of respondents related to NFTs have no interest in either.
Employees say most video game companies are not addressing misconduct and toxicity directly with their employees, according to a new survey.
Driving the news: Games Developers Conference (GDC) organizers released their 10th edition of the State of the Game Industry on Thursday, an annual survey that takes the temperature of developers across the industry.
Microsoft and Activision executives said plenty about the so-called metaverse as they promoted yesterday’s planned video game mega-deal, but little about another recent gaming buzzword: esports.
Why it matters: Esports may be big, but Activision’s portion of it hasn't dominated the way its Call of Duty games have in the traditional gaming marketplace.
An activist investor group that previously called on Activision Blizzard CEO Bobby Kotick to resign is now raising concerns about the executive’s golden parachute, should he exit the company.
Why it matters: Microsoft’s plans to buy Activision Blizzard for $70 billion may alter the consequences coming to Kotick, who has led the company for three decades.
Why it matters: Mergers and acquisitions come with cultural shake-ups — and that’s precisely what Activision needs.
An unusual new PC game this week features more than two dozen recreations of other games’ approaches to virtual lockpicking.
Driving the news: Museum of Mechanics: Lockpicking, which can be completed in about 30 minutes, lets players move through a virtual museum where each exhibit is a playable lockpicking system.