Hi faithful readers. I just wanted to let you know that Login will be in your inbox today and tomorrow, but we're taking Wednesday through Friday off to watch fireworks and mull the state of our union.
Illustration: Sarah Grillo/Axios
The scramble among mobile carriers to amass airwaves for fifth generation wireless networks is picking up steam, and the frenetic pace will continue, even as industry players promise to begin rolling out 5G networks to consumers as soon as next year. Axios' David McCabe has a look at the landscape.
Why it matters: Regulators are rushing to make more spectrum available for what the industry promises will be super-fast speeds and quick response times perfect for applications like virtual reality and self-driving cars.
The big picture: There is no single approach to bringing 5G connections to consumers. Effectively, wireless carriers intend to cobble together chunks of different kinds of airwaves to build cohesive networks.
The high-band spectrum: These are airwaves that deliver the key promises of 5G — high speeds, low latency — but with a catch: they can't go that far. That means they’re best suited to dense environments, like cities, where carriers can group small antennas closely together to blanket an area with signal.
Mid-band spectrum: This is where carriers will turn to make up for the coverage gaps in the dense but narrow high-band networks.
Lower-frequency airwaves: These aren't typically seen as useful for 5G, but as such signals carry far and help with rural coverage, there are still some efforts underfoot to apply them to the race.
Yes, but: 5G, for now, is an abstract bundle of standards and technologies that could one day deliver the ultra-fast mobile data carriers have promised. But it hasn’t yet been commercially deployed, and its structure remains a work in progress.
Of note: The scramble to get to 5G has also been highlighted lately by concerns aired by President Trump’s inner circle that the U.S. would be in a better position against China with a centralized — and maybe nationalized — 5G network. For now, that is not the network U.S. telecoms are building, and it would take some radical shifts in both technology and policy to get there.
Go deeper: Our primer on how 5G works.
A wall of app icons at Apple's WWDC 2018. Photo: Ina Fried/Axios
App Annie is out with a fresh look at the most popular and profitable iOS apps and games of all time. It's a list that includes Clash of Clans and Candy Crush, as well as a number of apps from Facebook and Google.
Why it matters: The app economy is huge. Consumers spent $42.5 billion in the iOS App store last year.
Context: In 2010, when App Annie began tracking apps, 10% of apps were paid, compared to less than 1% now. And instead of games, the top-grossing apps were things like Documents To Go, Shazam and LogMeIn.
Here are some highlights:
What's next: App Annie projects that spending in the iOS app store will reach $75.7 billion in 2022, up 80% from 2017.
Facebook’s difficult year isn't over, as evidenced by the unsatisfied responses from House lawmakers as they released the social network's latest responses to their questions on Saturday, David reports.
Highlights from Facebook's answers include:
What they’re saying:
“After initial review, I am concerned that Facebook’s responses raise more questions than they answer. It’s disconcerting that four months after this scandal became public, Facebook still has no idea how many others have its users’ data and how that data is being used today.”
The big picture: The hundreds of pages of questions — and the fact that, months after CEO Mark Zuckerberg's hearings, Facebook is still dodging some of them — show that the spotlight isn't coming off the company anytime soon.
Apple's current Maps uses a variety of third-party data. Photo: Apple
TechCrunch had an important (and lengthy) story on Friday noting how Apple is stepping up its maps game.
Among the key points:
Our thought bubble:
Here's what it might sound like if golf announcers switched sports with those who call soccer games.